daniel warner // mervi pakaste
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welcome!
resources for student/designers
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“Nail the basics first, detail the details later.” - Chris Anderson
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1.0 design library
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typography: formation and transformation // kunz
making & breaking the grid // samara
the elements of typographic style // bringhurst
Typography: Macro- and Microaesthetics // kunz
universal principles of design // lidwell, holden, butler
logo modernism // müller
designing brand identity // wheeler
designing type // cheng
the elements of graphic design // white
the visual history of type // mcneil
design form and chaos // rand
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*The time-tested ideas these books contain are an education in themselves. A few are also required texts in the K-State design curriculum.
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1.1 typography
::::: Butterick's Practical Typography
::::: Kern Me (game)
::::: Does Papyrus Belong Here?
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1.2 Societies, Clubs, and Organizations
::::: AIGA
::::: ICOGRADA
::::: AAF American Advertising Federation
::::: TDC Type Directors Club
::::: Color Association of the United States
::::: SEGD Society of Environmental Graphic Designers
::::: SPD Society of Publication Designers
::::: GAG Graphic Artists Guild
::::: GDC Graphic Designers Canada
::::: SND Society of News Design
::::: IDSA Industrial Designers Society of America
::::: FU Freelancers Union
::::: AGDA Australia
1.3 pen tool pro
::::: Pen Tool: The Comprehensive Guide
::::: Shape Me (game)
::::: the bezier game
::::: the boolean game
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1.4 jobs + internships
::::: k-state hand-shake network
::::: designobserver
::::: aiga kc (events)
::::: AIGA National Portal
::::: AAF Job Bank
::::: SEGD Job Bank
::::: SPD Job Board
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1.5 starting the hunt & résumé basics
::::: David Airey: Advice for Design Students
::::: CB: 12 Tips to Start A Career
::::: Things I've Learned Along the Way
::::: Common First-Time Résumé Concerns
::::: 5 Things to Avoid
::::: A Résumé Checklist
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1.6 interview prep
::::: Interviewing Tips for New Grads
::::: Handling Soft Skill Questions
::::: 6 Ways to Bomb an Interview
::::: What Will They Ask? What Should I Ask?
::::: Negotiating Salary? A Handy Guide
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1.7 pricing and contracts
::::: The Dark Art of Pricing
::::: Getting Freelance Work
::::: Advice on Pro-Bono Design
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1.8 scuttlebutt
::::: Glass Door
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1.9 just for fun
::::: papyrus (gosling)
::::: Hue Me
::::: Shape Me
::::: Swiss Ragtime
::::: the bezier game
::::: the boolean game
::::: Kern Me
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2.0 inspiration // video
::::: Milton Glaser: Fear of Failure
::::: Ira Glass on the "Creative Gap" between your taste and your ability
::::: Milton Glaser Profile
::::: Paula Scher: Once You Know What You're Doing
::::: Chip Kidd: Insights Talk
::::: Michael Bierut: Let's Talk Clients
::::: Jessica Hische: Grab the Reins and JFDI
::::: Aaron Draplin: What Really Matters
::::: Design and Happiness: Sagmeister
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// packaging
::::: The Dieline
::::: Lovely Package
// identity & branding
::::: Identity Designed
::::: Brand New
::::: LogoLounge
// motion
::::: Watch the Titles, Not the Film
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